Game maker how to change objects




















You can place this code in Step End event. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Collectives on Stack Overflow. Learn more. How do I change a objects sprite in gamemaker based on its direction on movement in Game Maker? Ask Question.

Asked 5 years, 1 month ago. Active 1 year, 1 month ago. Viewed 3k times. Liam Bess Liam Bess 21 1 1 silver badge 2 2 bronze badges. Add a comment.

Active Oldest Votes. What's new New posts Latest activity. YoYo Games. Log in Register. What's new. New posts. Log in. For a better experience, please enable JavaScript in your browser before proceeding. How to change object's position? Thread starter EmerDev Start date Sep 8, EmerDev Guest. Hi there, How can I change an object position by a button click? Example: On button clicked object clicked: My player would move to another location with a click.

For example, using other in a collision event :. It is also important to note that you cannot use any function by itself as the left-hand side of an assignment. For example, the following code would give you an error:.

The return value for the expression in that code example is an integer number the unique ID value for the nearest instance and so it must be enclosed in brackets to be used in this way and properly address the instance required. The above code would be correctly written as:. These are all perfectly valid ways of reading, changing and setting variables in other instances, and work because the point is actually an operator.

It takes a value as the left operand and a variable as the right operand, and returns the address of this particular variable in the indicated object or instance. All the object names, constants, IDs etc The other way to reference variables in another instance is to use the GameMaker Language function with , which is discussed in detail here :.



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